AI Insights · Timothy · January 2022
Top 5 Train Games Performance in Guatemala Q4 2021
Explore the performance of the top 5 train games on a unified platform in Guatemala during Q4 2021, with insights on downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 train games in Guatemala showed varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower:
Thomas & Friends Minis from Budge Studios experienced a significant increase in weekly revenue, peaking at approximately $110 in mid-December. Weekly downloads saw a peak of 848 in late October, followed by a gradual decline to 522 by the end of December. Active users showed a similar trend, reaching a high of 1501 in late October and decreasing to 1087 by the end of the quarter.
Thomas & Friends: Go Go Thomas also from Budge Studios had a notable peak in weekly revenue, hitting $103 in mid-October, but generally maintained around $20-$60 for the rest of the quarter. Downloads peaked at 649 in late October and saw a decline to 338 by the end of December. Active users followed a similar pattern, peaking at 1434 in late October and dropping to 1126 by the end of the quarter.
Thomas & Friends: Magic Tracks showed a more stable revenue trend, with a peak of $94 in the final week of December. The game saw fluctuations in downloads, peaking at 990 in early November and ending the quarter at 596. Active user trends were relatively stable, peaking at 2199 in early November and ending at 1736.
Train Station 2: Steam Empire from Pixel Federation Games had a modest revenue performance, peaking at $32 in late November. Weekly downloads remained relatively steady, ranging from 65 to 122 downloads per week. Active users were relatively stable, peaking at 294 in the final week of December.
Lastly, Ticket to Ride - Train Game from TWIN SAILS INTERACTIVE had minimal revenue, peaking at $9 in early December. Downloads were consistently low, ranging from 2 to 7 per week, with no downloads recorded in the last two weeks of December. Active users remained stable, averaging around 32-40 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.